修复:CI 部署环境与 ref 错配、迁移碎片化、图片意图 source_span、章节物化脏版式、会话历史与本地语音不一致

新增:TTS 上传 COS 与分片、章节 reading_segments 物化与快照、markdown 清洗、会话消息 repository、语音 store 重构与相关测试
This commit is contained in:
Kevin
2026-03-20 16:36:42 +08:00
parent 7317bf10cd
commit 8af37e5e8e
65 changed files with 1704 additions and 504 deletions

View File

@@ -8,8 +8,11 @@ import type { PlaybackItem, PlayerStatus } from '../types';
interface UsePlayerResult {
status: PlayerStatus;
queueLength: number;
enqueueTtsAudio: (audioBase64: string) => void;
/** Current playback source URI (file, https, or data URL). */
currentSource: string | null;
enqueue: (item: PlaybackItem) => void;
/** Replace queue and play this item (e.g. user voice bubble vs other sources). */
enqueueExclusive: (item: PlaybackItem) => Promise<void>;
stop: () => void;
}
@@ -29,8 +32,12 @@ export function usePlayer(): UsePlayerResult {
const isPlayingRef = useRef(false);
const wasBlockedByRecorderRef = useRef(false);
const isPlayNextInProgressRef = useRef(false);
/** 同步反映「当前是否正在播放某条 URI」enqueue 不能依赖 state否则 await stop() 后仍为陈旧闭包。 */
const playbackActiveUriRef = useRef<string | null>(null);
/** 当前 source 是否已进入过 playing=true避免换源瞬间 playerStatus 仍带上一首的 duration 而误判「已播完」。 */
const trackHasPlayedRef = useRef(false);
const player = useAudioPlayer(currentSource);
const player = useAudioPlayer(currentSource, { downloadFirst: false });
const playerStatus = useAudioPlayerStatus(player);
// Start playback when a new source is set
@@ -46,6 +53,7 @@ export function usePlayer(): UsePlayerResult {
isPlayNextInProgressRef.current = true;
try {
if (queueRef.current.length === 0) {
playbackActiveUriRef.current = null;
setCurrentSource(null);
setStatus('idle');
setQueueLength(0);
@@ -64,20 +72,33 @@ export function usePlayer(): UsePlayerResult {
const next = queueRef.current.shift()!;
setQueueLength(queueRef.current.length);
setStatus('playing');
trackHasPlayedRef.current = false;
playbackActiveUriRef.current = next.uri;
setCurrentSource(next.uri);
} finally {
isPlayNextInProgressRef.current = false;
}
}, []);
// Detect playback completion → advance queue
useEffect(() => {
if (playerStatus.playing) {
trackHasPlayedRef.current = true;
}
}, [playerStatus.playing]);
// Detect playback completion → advance queue必须曾 playing避免换源瞬间沿用上一条的 duration/currentTime
useEffect(() => {
if (!currentSource || !isPlayingRef.current) return;
const { playing, currentTime, duration } = playerStatus;
const finished = !playing && duration > 0 && currentTime >= duration - 0.05;
const finished =
trackHasPlayedRef.current &&
!playing &&
duration > 0 &&
currentTime >= duration - 0.05;
if (finished) {
trackHasPlayedRef.current = false;
isPlayingRef.current = false;
playNext();
}
@@ -107,19 +128,31 @@ export function usePlayer(): UsePlayerResult {
queueRef.current.push(item);
setQueueLength(queueRef.current.length);
if (status === 'idle' && !currentSource) {
const shouldKick =
queueRef.current.length === 1 && playbackActiveUriRef.current === null;
if (shouldKick) {
await playNext();
}
},
[status, currentSource, playNext],
[playNext],
);
const enqueueTtsAudio = useCallback(
(audioBase64: string) => {
const uri = `data:audio/mp3;base64,${audioBase64}`;
enqueue({ uri, label: 'TTS' });
const enqueueExclusive = useCallback(
async (item: PlaybackItem) => {
queueRef.current = [item];
setQueueLength(1);
isPlayingRef.current = false;
if (player) {
player.pause();
}
playbackActiveUriRef.current = null;
setCurrentSource(null);
setStatus('idle');
await audioFocus.release();
await playNext();
},
[enqueue],
[player, playNext],
);
const stop = useCallback(async () => {
@@ -131,10 +164,18 @@ export function usePlayer(): UsePlayerResult {
player.pause();
}
playbackActiveUriRef.current = null;
setCurrentSource(null);
setStatus('idle');
await audioFocus.release();
}, [player]);
return { status, queueLength, enqueueTtsAudio, enqueue, stop };
return {
status,
queueLength,
currentSource,
enqueue,
enqueueExclusive,
stop,
};
}